Broadcasting events
Socket.IO makes it easy to send events to all the connected clients.
info
Please note that broadcasting is a server-only feature.
#
To all connected clientsio.emit("hello", "world");
caution
Clients that are currently disconnected (or in the process of reconnecting) won't receive the event. Storing this event somewhere (in a database, for example) is up to you, depending on your use case.
#
To all connected clients except the senderio.on("connection", (socket) => { socket.broadcast.emit("hello", "world");});
note
In the example above, using socket.emit("hello", "world")
(without broadcast
flag) would send the event to "client A". You can find the list of all the ways to send an event in the cheatsheet.
#
With multiple Socket.IO serversBroadcasting also works with multiple Socket.IO servers.
You just need to replace the default Adapter by the Redis Adapter. More information about it here.
In certain cases, you may want to only broadcast to clients that are connected to the current server. You can achieve this with the local
flag:
io.local.emit("hello", "world");
In order to target specific clients when broadcasting, please see the documentation about Rooms.